Family Literacy

Research on Computers, Play and Learning

These studies show that using computers and having fun can help kids learn.

  • The Educational Benefits of Videogames
    Dr Mark Griffiths
    Education and Health Vol. 20 No.3, 2002
    http://www.sheu.org.uk/publications/eh/eh203mg.pdf
      Videogames have great positive potential in addition to their entertainment value and there has been considerable success when games are designed to address a specific problem or to teach a certain skill.

  • The Learning Value Of Computer-Based Instruction Of Early Reading Skills
    D. Mioduser, H. Tur-Kaspa & I. Leitner
    Journal of Computer Assisted Learning Volume 16 Issue 1 Page 54 - March 2000
    http://www.blackwell-synergy.com/links/doi/10.1046/j.1365-2729.2000.00115.x/full/
      This study examined the unique contribution of computer-based instruction when compared with more conventional modes of instruction (i.e. teacher instruction with textbooks) to early reading skills acquisition, as well as the effects of specific features of computer technology on early reading skills performance.

  • Playing "better than lessons"
    news.bbc.co.uk/1/hi/education/4456131.stm
      Young children can learn more if they are allowed to play in the sand at school, rather than sitting still in formal lessons, suggests research.



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